Translated Labs

YOU SAID:

Sonic Team's Takashi Iizuka stated in an interview with video game publication 1UP.com that Chao were incorporated into Sonic Adventure "so that new players would be forced to go out, explore the action sections, and find Flickies and things."[1] Chao were designed as a "relative neutral entity" in this game. However, to remain consistent with the good–evil dichotomy of Sonic Adventure 2, they were designed so that the player could raise them as "Hero Chao" or "Dark Chao". Chao were given the ability to socialize and interact in Sonic Adventure 2 in order to make the game unique,[2] and to more resemble "a real artificial life form."[3]

INTO JAPANESE

ソニックチームの飯塚隆は、ビデオゲームの出版物1UP.comとのインタビューで、チャオがソニックアドベンチャーに組み込まれたと述べています。このゲームでは「比較的中立的な存在」として設計されました。ただし、

BACK INTO ENGLISH

Sonic Team Takashi Iizuka said in an interview with video game publication 1UP.com that Chao was incorporated into Sonic Adventure. It was designed as a "relatively neutral being" in this game. However,

INTO JAPANESE

ソニックチーム飯塚隆は、ビデオゲームの出版物1UP.comとのインタビューで、チャオがソニックアドベンチャーに組み込まれたと語った。このゲームでは「比較的中立的な存在」として設計されました。しかしながら、

BACK INTO ENGLISH

Sonic Team Takashi Iizuka said in an interview with video game publication 1UP.com that Chao was incorporated into Sonic Adventure. It was designed as a "relatively neutral being" in this game. However,

Equilibrium found!

That didn't even make that much sense in English.

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